Silly Surgery Open for Business

I've set up another area of the site. The Silly Surgery provides a place where you can drop broken programs for a crack team of software surgeons to take a look and get back to you.

The kind of problems that we are looking to solve are the ones that begnining programmers have when trying to learn to create code. Not ones with multi-threaded synchronisation across processor cores when trying to perform rendering using direct shader code injection (whatever that means).

We are not promising to fix everything, but we can try.

Posted on Thursday, June 26, 2008 at 09:54AM by Registered CommenterRob in | CommentsPost a Comment

Simple Simon Part 2 Now Available

The second part of the Simple Simon game development is now available for download. This version of the game is not yet complete, but it does have the main game state machine present, along with the code that will produce the sequence that the player needs to copy.

There are also some questions that you can have a go at in the Simple Simon discussion forum. Take a look here.

Posted on Wednesday, June 25, 2008 at 09:51AM by Registered CommenterRob in , | CommentsPost a Comment

Very Silly Video on Channel 9

If you want to see Rob Miles being silly (and who doesn't) then take a look here:

http://channel9.msdn.com/posts/Dan/Rob-Miles-Very-Silly-Interview/

Posted on Friday, June 6, 2008 at 03:05PM by Registered CommenterRob in | CommentsPost a Comment

Simple Simon Updated and XNA on Zune now here

I've responded to the posts in the Simple Simon discussion. I'll be putting the next stage of the game up in the next few days.

In the meantime, you might like to take a look at XNA 3.0. This is a sneak preview of the next version of XNA. It looks especially interesting because it lets you write games to run on your Zune. Expect to see a Zunified version of Bread and Cheese on these hallowed pages real soon....

Find out more here.

Posted on Friday, May 9, 2008 at 07:50PM by Registered CommenterRob | Comments2 Comments

Making a Game Together

I'm trying something new. It will either work or it won't. Shaun is working on a Simon game in XNA. I've made a kind of start, and now I want everyone to chip in with comments and answers to questions that I've posed. (and ideas for other questions too). If I get a good response I'll make the next section of the game, and so on.

One good way to learn is to look at existing code and try to figure out how to make it do new stuff. So, with that in mind take a look at what I've done and move things on. There will be prizes too. Just not very big ones......

Posted on Tuesday, April 22, 2008 at 08:36PM by Registered CommenterRob | Comments2 Comments
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